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The First Descendant Modules

Ferromagnet

  • The First Descendant Data Library
  • Modules
  • Current: Ferromagnet

Ferromagnet

TypeArche Tech
TierUltimate
Socket TypeXantic
ClassDescendant
Socket TypeMain
Module Stats
Level 0 / Capacity: 6When landing a Piercing Projectile type Skill Attack, Movement Speed -7%[x], Electric Skill Resistance -5.9%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +0.9%[+] to self for 5s (Up to 10 stacks)
Level 1 / Capacity: 7When landing a Piercing Projectile type Skill Attack, Movement Speed -7.8%[x], Electric Skill Resistance -6.5%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +1%[+] to self for 5s (Up to 10 stacks)
Level 2 / Capacity: 8When landing a Piercing Projectile type Skill Attack, Movement Speed -8.6%[x], Electric Skill Resistance -7.1%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +1.1%[+] to self for 5s (Up to 10 stacks)
Level 3 / Capacity: 9When landing a Piercing Projectile type Skill Attack, Movement Speed -9.4%[x], Electric Skill Resistance -8.1%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +1.2%[+] to self for 5s (Up to 10 stacks)
Level 4 / Capacity: 10When landing a Piercing Projectile type Skill Attack, Movement Speed -10.2%[x], Electric Skill Resistance -9.5%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +1.4%[+] to self for 5s (Up to 10 stacks)
Level 5 / Capacity: 11When landing a Piercing Projectile type Skill Attack, Movement Speed -11%[x], Electric Skill Resistance -10.9%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +1.5%[+] to self for 5s (Up to 10 stacks)
Level 6 / Capacity: 12When landing a Piercing Projectile type Skill Attack, Movement Speed -11.8%[x], Electric Skill Resistance -12.6%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +1.7%[+] to self for 5s (Up to 10 stacks)
Level 7 / Capacity: 13When landing a Piercing Projectile type Skill Attack, Movement Speed -12.6%[x], Electric Skill Resistance -14.4%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +1.9%[+] to self for 5s (Up to 10 stacks)
Level 8 / Capacity: 14When landing a Piercing Projectile type Skill Attack, Movement Speed -13.4%[x], Electric Skill Resistance -16.5%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +2.1%[+] to self for 5s (Up to 10 stacks)
Level 9 / Capacity: 15When landing a Piercing Projectile type Skill Attack, Movement Speed -14.2%[x], Electric Skill Resistance -18.9%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +2.4%[+] to self for 5s (Up to 10 stacks)
Level 10 / Capacity: 16When landing a Piercing Projectile type Skill Attack, Movement Speed -15%[x], Electric Skill Resistance -21.8%[x] to target hit for 5s (Cooldown for the same target 10s) Electric Skill Power Boost Ratio +2.7%[+] to self for 5s (Up to 10 stacks)

Data based on NEXON Open API.

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