| Type | Battle Proficiency |
|---|---|
| Tier | Ultimate |
| Socket Type | Rutile |
| Class | Special Rounds |
| Module Stats | |
| Level 0 / Capacity: 6 | On landing multi-Hit, Multi-Hit Damage +1%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 0.8%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
| Level 1 / Capacity: 7 | On landing multi-Hit, Multi-Hit Damage +1.3%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
| Level 2 / Capacity: 8 | On landing multi-Hit, Multi-Hit Damage +1.8%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1.3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
| Level 3 / Capacity: 9 | On landing multi-Hit, Multi-Hit Damage +2.3%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1.8%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
| Level 4 / Capacity: 10 | On landing multi-Hit, Multi-Hit Damage +3.1%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 2.3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
| Level 5 / Capacity: 11 | On landing multi-Hit, Multi-Hit Damage +4%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
Data based on NEXON Open API.