• MapleStatus
  • Library
  • Games List

FOLLOW US
Donate to Us|Privacy Policy|API Documentation

Copyright © 2019-2026 MapleStatus.info

MapleStatus.info is not an official website with any affiliation to any game company. All trademarks are the property of their respective owners. Use of these trademarks does not imply endorsement by the trademark owners.

  • MapleStatus
  • Library
  • Games List

The First Descendant Modules

Maximize Weight Balance

  • The First Descendant Data Library
  • Modules
  • Current: Maximize Weight Balance

Maximize Weight Balance

TypeRounds per Magazine
TierRare
Socket TypeCerulean
ClassImpact Rounds
Module Stats
Level 0 / Capacity: 5Rounds per Magazine +11.3%[x] Weak Point Damage +2%[x]
Level 1 / Capacity: 6Rounds per Magazine +12.3%[x] Weak Point Damage +2%[x]
Level 2 / Capacity: 7Rounds per Magazine +13.4%[x] Weak Point Damage +2%[x]
Level 3 / Capacity: 8Rounds per Magazine +14.8%[x] Weak Point Damage +2%[x]
Level 4 / Capacity: 9Rounds per Magazine +16.6%[x] Weak Point Damage +2%[x]
Level 5 / Capacity: 10Rounds per Magazine +18.6%[x] Weak Point Damage +2%[x]
Level 6 / Capacity: 11Rounds per Magazine +20.9%[x] Weak Point Damage +2%[x]
Level 7 / Capacity: 12Rounds per Magazine +23.5%[x] Weak Point Damage +2%[x]
Level 8 / Capacity: 13Rounds per Magazine +26.5%[x] Weak Point Damage +2%[x]
Level 9 / Capacity: 14Rounds per Magazine +30%[x] Weak Point Damage +2%[x]

Data based on NEXON Open API.

We've been online since 2019. Chip in to help us stay online for even longer.
Donate with PayPal