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The First Descendant Modules

Multi-Bullet

  • The First Descendant Data Library
  • Modules
  • Current: Multi-Bullet

Multi-Bullet

TypeBattle Proficiency
TierUltimate
Socket TypeRutile
ClassImpact Rounds
Module Stats
Level 0 / Capacity: 6On landing multi-Hit, Multi-Hit Damage +1.5%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 0.8%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Level 1 / Capacity: 7On landing multi-Hit, Multi-Hit Damage +2%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Level 2 / Capacity: 8On landing multi-Hit, Multi-Hit Damage +2.7%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1.3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Level 3 / Capacity: 9On landing multi-Hit, Multi-Hit Damage +3.5%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1.8%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Level 4 / Capacity: 10On landing multi-Hit, Multi-Hit Damage +4.6%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 2.3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Level 5 / Capacity: 11On landing multi-Hit, Multi-Hit Damage +6%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)

Data based on NEXON Open API.

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