The First Descendant Modules
Multi-Bullet
Multi-Bullet
Type | Battle Proficiency |
---|---|
Tier | Ultimate |
Socket Type | Rutile |
Class | High-Power Rounds |
Module Stats | |
Level 0 / Capacity: 6 | On landing multi-Hit, Multi-Hit Damage +1.3%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 0.8%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
Level 1 / Capacity: 7 | On landing multi-Hit, Multi-Hit Damage +1.7%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
Level 2 / Capacity: 8 | On landing multi-Hit, Multi-Hit Damage +2.19%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1.3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
Level 3 / Capacity: 9 | On landing multi-Hit, Multi-Hit Damage +2.9%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1.79%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
Level 4 / Capacity: 10 | On landing multi-Hit, Multi-Hit Damage +3.8%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 2.29%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
Level 5 / Capacity: 11 | On landing multi-Hit, Multi-Hit Damage +5%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks) |
Data based on NEXON Open API.