The First Descendant Modules

Multi-Bullet

Multi-Bullet

TypeBattle Proficiency
TierUltimate
Socket TypeRutile
ClassHigh-Power Rounds
Module Stats
Level 0 / Capacity: 6On landing multi-Hit, Multi-Hit Damage +1.3%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 0.8%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Level 1 / Capacity: 7On landing multi-Hit, Multi-Hit Damage +1.7%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Level 2 / Capacity: 8On landing multi-Hit, Multi-Hit Damage +2.19%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1.3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Level 3 / Capacity: 9On landing multi-Hit, Multi-Hit Damage +2.9%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 1.79%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Level 4 / Capacity: 10On landing multi-Hit, Multi-Hit Damage +3.8%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 2.29%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)
Level 5 / Capacity: 11On landing multi-Hit, Multi-Hit Damage +5%[x] for 3s (Up to 3 stacks) and inflicts Deep Wounds on the target hit. Deep Wounds deals damage equal to 3%[x] of Firearm DMG at regular intervals for 3s (Up to 3 stacks)

Data based on NEXON Open API.