The First Descendant Modules

Real-Life Fighter

Real-Life Fighter

TypeSpecial Mod
TierUltimate
Socket TypeMalachite
ClassHigh-Power Rounds
Module Stats
Level 0 / Capacity: 6Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +3%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Level 1 / Capacity: 7Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +3.3%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Level 2 / Capacity: 8Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +3.7%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Level 3 / Capacity: 9Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +4.2%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Level 4 / Capacity: 10Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +4.7%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Level 5 / Capacity: 11Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +5.3%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Level 6 / Capacity: 12Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +6.1%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Level 7 / Capacity: 13Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +6.9%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Level 8 / Capacity: 14Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +7.7%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Level 9 / Capacity: 15Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +8.79%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack
Level 10 / Capacity: 16Accuracy -20%[x]. Upon successfully attacking Weak Point, Firearm (Explosive) ATK +10%[x] for 5s (Up to 10 stacks) But loses 2 stacks per failed Weak Point Attack

Data based on NEXON Open API.