• MapleStatus
  • Library
  • Games List

FOLLOW US
Donate to Us|Privacy Policy|API Documentation

Copyright © 2019-2026 MapleStatus.info

MapleStatus.info is not an official website with any affiliation to any game company. All trademarks are the property of their respective owners. Use of these trademarks does not imply endorsement by the trademark owners.

  • MapleStatus
  • Library
  • Games List

The First Descendant Modules

Defense Master

  • The First Descendant Data Library
  • Modules
  • Current: Defense Master

Defense Master

TypeSpecial Mod
TierUltimate
Socket TypeRutile
ClassHigh-Power Rounds
Module Stats
Level 0 / Capacity: 6When defeating an enemy, DEF +120%[x] for 10s (Cooldown 25s)
Level 1 / Capacity: 7When defeating an enemy, DEF +120%[x] for 10s (Cooldown 24s)
Level 2 / Capacity: 8When defeating an enemy, DEF +120%[x] for 10s (Cooldown 23s)
Level 3 / Capacity: 9When defeating an enemy, DEF +120%[x] for 10s (Cooldown 22s)
Level 4 / Capacity: 10When defeating an enemy, DEF +120%[x] for 10s (Cooldown 21s)
Level 5 / Capacity: 11When defeating an enemy, DEF +120%[x] for 10s (Cooldown 20s)
Level 6 / Capacity: 12When defeating an enemy, DEF +120%[x] for 10s (Cooldown 19s)
Level 7 / Capacity: 13When defeating an enemy, DEF +120%[x] for 10s (Cooldown 18s)
Level 8 / Capacity: 14When defeating an enemy, DEF +120%[x] for 10s (Cooldown 17s)
Level 9 / Capacity: 15When defeating an enemy, DEF +120%[x] for 10s (Cooldown 16s)
Level 10 / Capacity: 16When defeating an enemy, DEF +120%[x] for 10s (Cooldown 15s)

Data based on NEXON Open API.

We've been online since 2019. Chip in to help us stay online for even longer.
Donate with PayPal