| Tier | Normal |
|---|---|
| Socket Type | Almandine |
| Class | Impact Rounds |
| Module Stats | |
| Level 0 / Capacity: 6 | Melee Weapon Critical Hit Damage +14.6%[x] |
| Level 1 / Capacity: 7 | Melee Weapon Critical Hit Damage +15.8%[x] |
| Level 2 / Capacity: 8 | Melee Weapon Critical Hit Damage +17.1%[x] |
| Level 3 / Capacity: 9 | Melee Weapon Critical Hit Damage +18.7%[x] |
| Level 4 / Capacity: 10 | Melee Weapon Critical Hit Damage +20.6%[x] |
| Level 5 / Capacity: 11 | Melee Weapon Critical Hit Damage +22.7%[x] |
| Level 6 / Capacity: 12 | Melee Weapon Critical Hit Damage +25.4%[x] |
| Level 7 / Capacity: 13 | Melee Weapon Critical Hit Damage +28.1%[x] |
| Level 8 / Capacity: 14 | Melee Weapon Critical Hit Damage +31.2%[x] |
| Level 9 / Capacity: 15 | Melee Weapon Critical Hit Damage +34.8%[x] |
| Level 10 / Capacity: 16 | Melee Weapon Critical Hit Damage +39%[x] |
Data based on NEXON Open API.