| Type | Special Mod |
|---|---|
| Tier | Ultimate |
| Socket Type | Almandine |
| Class | Impact Rounds |
| Module Stats | |
| Level 0 / Capacity: 6 | When using Special Attacks, Melee Weapon Critical Hit Damage +9.4%[x] for 5s |
| Level 1 / Capacity: 7 | When using Special Attacks, Melee Weapon Critical Hit Damage +10.7%[x] for 5s |
| Level 2 / Capacity: 8 | When using Special Attacks, Melee Weapon Critical Hit Damage +12.2%[x] for 5s |
| Level 3 / Capacity: 9 | When using Special Attacks, Melee Weapon Critical Hit Damage +14%[x] for 5s |
| Level 4 / Capacity: 10 | When using Special Attacks, Melee Weapon Critical Hit Damage +16.3%[x] for 5s |
| Level 5 / Capacity: 11 | When using Special Attacks, Melee Weapon Critical Hit Damage +18.8%[x] for 5s |
| Level 6 / Capacity: 12 | When using Special Attacks, Melee Weapon Critical Hit Damage +21.8%[x] for 5s |
| Level 7 / Capacity: 13 | When using Special Attacks, Melee Weapon Critical Hit Damage +24.9%[x] for 5s |
| Level 8 / Capacity: 14 | When using Special Attacks, Melee Weapon Critical Hit Damage +28.6%[x] for 5s |
| Level 9 / Capacity: 15 | When using Special Attacks, Melee Weapon Critical Hit Damage +32.7%[x] for 5s |
| Level 10 / Capacity: 16 | When using Special Attacks, Melee Weapon Critical Hit Damage +37.7%[x] for 5s |
Data based on NEXON Open API.