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The First Descendant Modules

Overpower

  • The First Descendant Data Library
  • Modules
  • Current: Overpower

Overpower

TypeSpecial Mod
TierUltimate
Socket TypeMalachite
ClassHigh-Power Rounds
Module Stats
Level 0 / Capacity: 6When using Special Attacks, Melee Weapon Critical Hit Damage +27.6%[x] for 10s (Cooldown 30s)
Level 1 / Capacity: 7When using Special Attacks, Melee Weapon Critical Hit Damage +31.5%[x] for 10s (Cooldown 29s)
Level 2 / Capacity: 8When using Special Attacks, Melee Weapon Critical Hit Damage +35.8%[x] for 10s (Cooldown 28s)
Level 3 / Capacity: 9When using Special Attacks, Melee Weapon Critical Hit Damage +41.3%[x] for 10s (Cooldown 27s)
Level 4 / Capacity: 10When using Special Attacks, Melee Weapon Critical Hit Damage +47.8%[x] for 10s (Cooldown 26s)
Level 5 / Capacity: 11When using Special Attacks, Melee Weapon Critical Hit Damage +55.2%[x] for 10s (Cooldown 25s)
Level 6 / Capacity: 12When using Special Attacks, Melee Weapon Critical Hit Damage +64%[x] for 10s (Cooldown 24s)
Level 7 / Capacity: 13When using Special Attacks, Melee Weapon Critical Hit Damage +73.2%[x] for 10s (Cooldown 23s)
Level 8 / Capacity: 14When using Special Attacks, Melee Weapon Critical Hit Damage +83.8%[x] for 10s (Cooldown 22s)
Level 9 / Capacity: 15When using Special Attacks, Melee Weapon Critical Hit Damage +96.1%[x] for 10s (Cooldown 21s)
Level 10 / Capacity: 16When using Special Attacks, Melee Weapon Critical Hit Damage +110.5%[x] for 10s (Cooldown 20s)

Data based on NEXON Open API.

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