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The First Descendant Modules

Barrier Overload

  • The First Descendant Data Library
  • Modules
  • Current: Barrier Overload

Barrier Overload

TypeSpecial Mod
TierUltimate
Socket TypeRutile
ClassHigh-Power Rounds
Module Stats
Level 0 / Capacity: 6While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 12.3%[x].
Level 1 / Capacity: 7While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 14%[x].
Level 2 / Capacity: 8While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 15.9%[x].
Level 3 / Capacity: 9While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 18.3%[x].
Level 4 / Capacity: 10While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 21.2%[x].
Level 5 / Capacity: 11While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 24.5%[x].
Level 6 / Capacity: 12While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 28.4%[x].
Level 7 / Capacity: 13While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 32.5%[x].
Level 8 / Capacity: 14While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 37.2%[x].
Level 9 / Capacity: 15While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 42.6%[x].
Level 10 / Capacity: 16While Blocking, increases Maintain Block Gauge Cost by 60%[x] and Melee Weapon Additional Attack Damage by 49%[x].

Data based on NEXON Open API.

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