• MapleStatus
  • Library
  • Games List

FOLLOW US
Donate to Us|Privacy Policy|API Documentation

Copyright © 2019-2026 MapleStatus.info

MapleStatus.info is not an official website with any affiliation to any game company. All trademarks are the property of their respective owners. Use of these trademarks does not imply endorsement by the trademark owners.

  • MapleStatus
  • Library
  • Games List

The First Descendant Modules

Void Charge

  • The First Descendant Data Library
  • Modules
  • Current: Void Charge

Void Charge

TierTranscendent
Socket TypeAlmandine
ClassDescendant
DescendantAjax, Ultimate Ajax
Socket TypeSkill
Module Stats
Level 0 / Capacity: 15Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.
Level 1 / Capacity: 14Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.
Level 2 / Capacity: 13Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.
Level 3 / Capacity: 12Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.
Level 4 / Capacity: 11Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.
Level 5 / Capacity: 10Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.
Level 6 / Capacity: 9Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.
Level 7 / Capacity: 8Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.
Level 8 / Capacity: 7Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.
Level 9 / Capacity: 6Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.
Level 10 / Capacity: 5Modifies Void Walk to be stackable, and Void Walk and Expulsion damage increases proportionally to DEF. When used as an Enhanced Skill, Cooldown resets.

Data based on NEXON Open API.

We've been online since 2019. Chip in to help us stay online for even longer.
Donate with PayPal