The First Descendant Modules

Explosive Stacks

Explosive Stacks

TierTranscendent
Socket TypeRutile
ClassDescendant
DescendantUltimate Lepic
Socket TypeSkill
Module Stats
Level 0 / Capacity: 16Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.
Level 1 / Capacity: 15Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.
Level 2 / Capacity: 14Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.
Level 3 / Capacity: 13Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.
Level 4 / Capacity: 12Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.
Level 5 / Capacity: 11Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.
Level 6 / Capacity: 10Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.
Level 7 / Capacity: 9Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.
Level 8 / Capacity: 8Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.
Level 9 / Capacity: 7Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.
Level 10 / Capacity: 6Modifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed.

Data based on NEXON Open API.