| Tier | Transcendent |
|---|---|
| Socket Type | Malachite |
| Class | Descendant |
| Descendant | Ultimate Gley |
| Socket Type | Skill |
| Module Stats | |
| Level 0 / Capacity: 13 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
| Level 1 / Capacity: 12 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
| Level 2 / Capacity: 11 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
| Level 3 / Capacity: 10 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
| Level 4 / Capacity: 9 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
| Level 5 / Capacity: 8 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
| Level 6 / Capacity: 7 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
| Level 7 / Capacity: 6 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
| Level 8 / Capacity: 5 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
| Level 9 / Capacity: 4 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
| Level 10 / Capacity: 3 | The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery. |
Data based on NEXON Open API.