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The First Descendant Modules

Demonic Modification

  • The First Descendant Data Library
  • Modules
  • Current: Demonic Modification

Demonic Modification

TierTranscendent
Socket TypeMalachite
ClassDescendant
DescendantUltimate Gley
Socket TypeSkill
Module Stats
Level 0 / Capacity: 13The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.
Level 1 / Capacity: 12The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.
Level 2 / Capacity: 11The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.
Level 3 / Capacity: 10The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.
Level 4 / Capacity: 9The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.
Level 5 / Capacity: 8The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.
Level 6 / Capacity: 7The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.
Level 7 / Capacity: 6The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.
Level 8 / Capacity: 5The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.
Level 9 / Capacity: 4The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.
Level 10 / Capacity: 3The Unique Weapon consumes HP based on the duration of True Aim. The Explosion Damage of bullets increases proportionally to the HP consumed, and attacking Weak Points increases the chance of HP Recovery.

Data based on NEXON Open API.

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