| Tier | Transcendent |
|---|---|
| Socket Type | Rutile |
| Class | Descendant |
| Descendant | Ines |
| Socket Type | Skill |
| Module Stats | |
| Level 0 / Capacity: 13 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
| Level 1 / Capacity: 12 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
| Level 2 / Capacity: 11 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
| Level 3 / Capacity: 10 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
| Level 4 / Capacity: 9 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
| Level 5 / Capacity: 8 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
| Level 6 / Capacity: 7 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
| Level 7 / Capacity: 6 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
| Level 8 / Capacity: 5 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
| Level 9 / Capacity: 4 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
| Level 10 / Capacity: 3 | Removes the increase Skill Critical Hit Rate proportional to Max MP effect of the passive skill. Instead, creates a barrier of plasma at regular intervals. |
Data based on NEXON Open API.