• MapleStatus
  • Library
  • Games List

FOLLOW US
Donate to Us|Privacy Policy|API Documentation

Copyright © 2019-2026 MapleStatus.info

MapleStatus.info is not an official website with any affiliation to any game company. All trademarks are the property of their respective owners. Use of these trademarks does not imply endorsement by the trademark owners.

  • MapleStatus
  • Library
  • Games List

The First Descendant Modules

Death by a Thousand Cuts

  • The First Descendant Data Library
  • Modules
  • Current: Death by a Thousand Cuts

Death by a Thousand Cuts

TypeTrigger
TierUltimate
ClassDescendant
Socket TypeTrigger
Module Stats
Level 0 / Capacity: Basic Info Cooldown (0.5~2.5)s Residual Arche Preservation Stacks Tracking Projectile 2 stacks Explosive Projectile 4 stacks Multi-Explosive Projectile 4 stacks Piercing Projectile 6 stacks Residual Arche Preservation Time to Trigger 15s Max Stacks 12 Arche Meteor Trigger Range Radius 12m Max Trigger Targets Max 6 within Range Damage Range Radius 2m Damage Skill Power x (422.00~922.00)%[+]

Data based on NEXON Open API.

We've been online since 2019. Chip in to help us stay online for even longer.
Donate with PayPal